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41. New End of the World Chronicle: "We Humans" - in EVE Information Portal [original thread]
Oh. My. God. This is pure awesomeness. Can't wait for more. Need... my... fix... of... awesome... chronicles... In all seriousness though, nice story, can't wait to find out what the conclusion is going to be (precisely anyway, I think it...
- by Tasha Voronina - at 2009.03.02 14:18:00
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42. The official "eve crash at splash" thread - in Test Server Feedback [original thread]
The last patch kinda broke the client for me Didn't get the "crash at splash" before this (at least, afaik - I missed one patch) Bug report filed, clearing the cache doesn't solve the problem for me. --- Sig will be updated shortly
- by Tasha Voronina - at 2009.03.01 20:59:00
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43. ECCM boost - in Player Features and Ideas Discussion [original thread]
I've been reading the forum quite a bit as of late... and the "nerf falcons" cries are beginning to get unbearable. Then I read something about ECCM only beginning to work in the next cycle that ECM hits you. Well, here's my idea on how to make f...
- by Tasha Voronina - at 2009.01.17 11:14:00
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44. System Waypoints/Bookmark planner - in Player Features and Ideas Discussion [original thread]
An appropriate counter being...? Something like intercepting people in warp maybe? Just a thought --- Sig will be updated shortly
- by Tasha Voronina - at 2009.01.07 12:42:00
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45. Station to gate to gate to station to gate to station; ad nauseum - in EVE General Discussion [original thread]
Originally by: Merasa Tro some stuff about intercepting people in warp and warp trails being visible in the system map I was going to say something to this extent, but it has been said already. Throw in an anchorable bubble up there...
- by Tasha Voronina - at 2009.01.07 12:22:00
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46. Warp curve - in Player Features and Ideas Discussion [original thread]
Nice idea, but I have to agree, this would be better solved by either allowing us, the pilots, to add waypoints inside a system for a warp (like you can make waypoints for your autopilot ) or making some sort of animation that makes all spacetime...
- by Tasha Voronina - at 2009.01.04 11:59:00
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47. Cloak bombs, enhancement of bombs and bombers. - in Player Features and Ideas Discussion [original thread]
Nice idea However, if normal ships could detect these cloaked bombs anywhere above 2km, this would be useless as you'd not need e-war ships to take care of bomb protection (normal BS lockrange is 80km, that makes a quarter of that 20km, yikes, ...
- by Tasha Voronina - at 2009.01.04 11:49:00
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48. Big 0.0 Revamp Thread - Incentivizing 0.0 and stuff - in Assembly Hall [original thread]
Actually buffing something for once instead of a nerf.... supported! As for those small gang objectives... here's a couple of ideas: -solar batteries at POS that have to be outside of shields and are easily incapacitated, but while they're onlin...
- by Tasha Voronina - at 2008.12.29 07:35:00
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49. Remove local and give us Advanced/Active scanners? - in Player Features and Ideas Discussion [original thread]
This is a good idea actually. Only thing I'd like to add, is that maybe you (the pilot) should be able to adjust whether those scanners are long-range, but limited in the angle they can scan or short-range with a 360 degrees coverage. Adjusting t...
- by Tasha Voronina - at 2008.12.13 18:39:00
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50. Solution To Cloak Whining Once And For All - REVISED - in Player Features and Ideas Discussion [original thread]
Edited by: Tasha Voronina on 22/11/2008 22:30:32 Edited by: Tasha Voronina on 22/11/2008 22:29:29 This is actually a great idea - and I do fly cloaked ships myself. edit: I think that's the point of it - people who aren't afk should be ex...
- by Tasha Voronina - at 2008.11.22 22:28:00
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51. The War of Attrition - Mobile Cyno Blockers - in Player Features and Ideas Discussion [original thread]
Edited by: Tasha Voronina on 31/08/2008 11:58:56 Originally by: bldyannoyed Originally by: Nikita Alterana whats to stop these from being spammed and used to defend a system instead of cyno jammers? Nothing whatsoever. Oth...
- by Tasha Voronina - at 2008.08.31 11:58:00
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52. a thought on local - in Player Features and Ideas Discussion [original thread]
Not much to add, other than: please combine the OP idea with constellation chat and we're all set --- Sig will be updated shortly
- by Tasha Voronina - at 2008.08.29 11:29:00
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53. The War of Attrition - Mobile Cyno Blockers - in Player Features and Ideas Discussion [original thread]
Originally by: Tuleingel Reason why it does not work is not mechaniks, it's alts. Sadly, this is quite true and is also the one big reason why your suggestion wouldn't have quite the effect you'd mean it to have. However, forcing the e...
- by Tasha Voronina - at 2008.08.29 11:21:00
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54. No parity between Black Ops and Recons (Here's to General Rebalancing) - in Assembly Hall [original thread]
Here's to a general boost to their jumpdrives (and a fuel bay) - there might be some other smaller issues with them, but this is the worst atm (same jumprange as a dreadnought's base jump range - with the range skill trained to 4? ) --- Sig will ...
- by Tasha Voronina - at 2008.05.29 12:49:00
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55. [Issue] We shouldn't need to post to support an issue - in Assembly Hall [original thread]
doh --- Sig will be updated shortly
- by Tasha Voronina - at 2008.05.29 12:44:00
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56. Force Field Ship - in Player Features and Ideas Discussion [original thread]
It is actually not that bad an idea - I think I read something similar to this extent a couple times already, also something about other AoE buffs... don't remember where though To prevent this shield from being constantly recharged after bei...
- by Tasha Voronina - at 2008.05.20 15:06:00
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57. Dynamic security status hit - in Player Features and Ideas Discussion [original thread]
Edited by: Tasha Voronina on 20/05/2008 14:41:19 Edited by: Tasha Voronina on 20/05/2008 14:39:54 Originally by: Sunbird Huy Honestly, I got no fu***ng clue what is the difference between the 0.6 and 1.0 sec status of systems. U ge...
- by Tasha Voronina - at 2008.05.20 14:38:00
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58. Dynamic security status hit - in Player Features and Ideas Discussion [original thread]
Just something I've thought of when sitting idle in a station somewhere and chatting with random people. Right now, when you attack someone you don't have CONCORD authorization to attack, you get a security status hit depending on your action. Wo...
- by Tasha Voronina - at 2008.05.20 11:40:00
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59. What if each EVE faction had its own currency? - in EVE General Discussion [original thread]
Edited by: Tasha Voronina on 25/01/2008 13:23:23 Just throwing an idea out there... there were plans to make faction-wide stores, right? Why not tie them to a faction currency only needed to get items from the abovementioned stores? (Make it a...
- by Tasha Voronina - at 2008.01.25 13:22:00
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60. Are there any plans to improve the controls? - in EVE General Discussion [original thread]
Originally by: Sythyss Edited by: Sythyss on 19/01/2008 08:28:27 what? waypoints within a system? what, if any, purpose would that serve? EDIT: actually, that'd allow you to warp between safe spots, making it impossible for someone to...
- by Tasha Voronina - at 2008.01.19 09:27:00
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